How to Plan a Playable Milestone for an Indie Game
Turn a broad game idea into a small, testable milestone that gives your team a playable build instead of another growing backlog.
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Practical notes on planning milestones, managing blockers and shipping playable builds with a small game development team.
Turn a broad game idea into a small, testable milestone that gives your team a playable build instead of another growing backlog.
Read article